Limited documentation due to security classification. Research design team tasked to determine if virtual reality can be used as a solution for training. Immersive training expirience built in a 3d environment to illicit physiological response to the situation. Software reacts according to the users choice of intervention option for the situation. Non player controlled avatars have some form of AI and controlled by the scenario branching based of instructors assessment of the users ability to contorl the situation.